Some seriously good shit. Really enjoy the pacing and how it goes slower than your average Madness animation, but you get a more epic feeling as the story progresses. I also like how Kelzad made it more noticeable that certain enemies are more challenging to beat than others, especially the Abominations, instead of just being able to kill all enemies in the room in less than 4 seconds. I'm honestly quite interested in how this story will end now.
My only complaint is probably just the music. There's diversity in the way it sounds, and it nails the dramatic moments pretty well. However, when it comes to the action scenes, the usual beeps and synths just sound a lot more underwhelming compared to the action I'm seeing on-screen. (("but dat's subjective n shieet so u shouldn't count as a real criticism"))
I can tell you put a lot of work and love into this, and just wanted to say great job and I hope the next episode is as awesome as this one.
/r9k/ in a nutshell
Cute puzzle game. Reminds me of a Gameboy
Fun, simple, addictive game. Controls may seem slippery, but I think that's what helps makes the game more challenging. Nice work, good sir!
What a very intriguing experience, to say the least! It was a little short, but I enjoyed the twist. Gr8 work, sir.
this is real dedication right here
great work, fam
Thanks fam couldn't have done it without you guys ^^
nice job, i especially like the last panel!
good shit my dude, 11/10
( '<' )b
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